Post Jam Patch 1


This is the first post jam patch for Bomb Dash. This update makes some gameplay changes and polishes up the visuals. I don't plan on updating this game much further but I felt it was necessary to address a lot of problems present in the jam version.  If I get to fixing certain technical  issues with projectiles I might add a few more enemies in a future update. Beyond that I have no further plans for this game, but I hope you enjoy what is here now. Anyway onto the specifics:

Gameplay Changes:
  • View expanded to show the entire room at once.
  • Removed offscreen indicators since everything is now onscreen at all times.
  • Increased enemy awareness to match the upgraded view size.
  • Increased cooldown period for dashing.
  • Added scaling of enemy spawn chances over time, so harder enemy types are less common at the start.
  • Added brief invincibility frames after collecting a health kit.
Graphical Changes:
  • Improved enemy and player sprites.
  • Gave all enemies warning animations before they attack.
  • Added spawn indicators to show where enemies will spawn ahead of time.
  • Adjusted the health kit disappearing animation to be a little more obvious.
  • Added death animations for enemies and the player.
  • Added vines and extra shading to wall tiles.
  • Added stars to the main menu.
  • Slightly shortened dash trail.
Bug Fixes:
  • Fixed a problem on some computers where shadows would draw in darkening lines and flicker erratically.
  • Fixed precision issues with dash movement that caused dashes to favor bouncing down and right when given no directional input.
  • Fixed a rare problem where the music would not begin playing on start up.

Files

Bomb Dash Download 24 MB
Jun 22, 2021

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